Third Crisis 0.2.1 Public Release

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Play Here!

After our week of hard work and bug hunting, we’ve got a patched version of 0.2.0 for you guys to enjoy! If you were experiencing any of the bugs listed below that we’ve made steps to fix, it would be greatly appreciated if you test to see if they are still broken or not and then let us know!

0.2.1 Patchnotes

  • Added a console command (Level.PrintAll) that displays all of the levels that can be loaded with Level.Load.
  • Added a prompt to the console to use the help command to see the list of commands.
  • Added dialogues that play when removing and equipping the bra.
  • Added daily reset events (not implemented currently).
  • Added touch gesture to open the console on Android (two fingers dragging down from the top or up from the bottom).
  • Modified console to give it a visual face lift, a close button, and a help button that opens up the console guide post on our blog.
  • Modified save files to now display their last written time, not their original creation time.
  • Modified the journal so that it remembers the last journal that was looked at, remembers the last category opened and remembers where you scrolled on both scroll views.
  • Modified cum spawning in the townhall so that it’s less likely to be spawned underneath something and be out of view.
  • Modified bed to actually advance time by a day properly and reset daily events.
  • Modified the bra so that it can be taken off whenever you want.
  • Fixed an error (and possibly a freeze) when losing the first fight without firing a shot.
  • Fixed there being two people in the bar that you could hand the plates too during the first bar job, now there’s only the one in the bottom right corner as intended.
  • Fixed a crash when being given money by the bartender after the first bar job (if you played the game from the beginning instead of Skip Prologue).
  • Fixed a soft lock when leaving to go the motel during various stages of the first bar job.
  • Fixed an issue with not being able to report the first bar job back to the bartender.
  • Fixed a soft lock where running down quickly after the intro cutscenes in the motel would cause you to run the cutscene again and then soft lock.
  • Fixed guards so that they now have vision when they move during the curfew combat.
  • Fixed issue where you could skip your movement animation to avoid stepping on vision tiles that you would have walked over.
  • Fixed issue where vision tiles sometimes wouldn’t appear after losing the combat, loading, then trying again.
  • Fixed soft lock that would occur when running into the trigger on the far left of Carceburg during the curfew combat.
  • ‘Fixed’ an issue where you could go into Jenna’s room, load a save that was outside of her room, and be able to remove your clothes at will wherever you wanted (sorry).

2 thoughts on “Third Crisis 0.2.1 Public Release

    1. Hey there, please try to reset to the 0.2 save, using the button in the bottom right corner of the load menu. The problem you’re having probably comes from a corrupted save.

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